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Back in 2006, a group of angry young comic book nerds started a podcast with the focus of highlighting which comics that released that week were the must-read books but as the show grew in popular, it expanded into a show about video games, movies, television, comics, and everything else in between. Just remember one thing: We don't talk. We argue!

AFB’s Top 5: Game Controllers

3. Dreamcast Controller

Baby Suarez loved playing Marvel vs. Capcom 2 on this controller

3. Sega Dreamcast Controller

[avatar user=”admin” size=”50″ align=”left”]Steve[/avatar]Steve: I love everything about the Dreamcast. I love the design. I love the games. I even love the Sega Bass Fishing controller, which was ahead of its time thanks to motion control. The system’s actual controller though is a different story. I remember it mainly for having the cool VMU (“Visual Memory Unit” for the babies out there) cut-out but was the rest just nostalgia?

Originally I didn’t intend to rank it up so high but after digging out my old Dreamcast controller and wrapping my paws around it, I was surprised with how pleasant it was to hold even after all these years. The Dreamcast controller is definitely a precursor to the Xbox 360 controller with its controller layout. The analog stick is incredibly responsive allowing decent rotations for the many fighting games that graced the console. It’s one of the first controllers to feature trigger-style shoulder buttons. It’s even aesthetically-pleasing! It looks like the Starship Enterprise but that’s okay because it matches the look of the system which marketed itself as being a white future box that the gaming characters all lived and partied inside like a weird Wreck-It Ralph version of Zion from The Matrix: Reloaded.

The only criticisms I can give the thing is that it feels extremely light and flimsy, even with a VMU and the rumble pack plugged in; something that wasn’t standardly just built-in yet. The cute colorful buttons aren’t pressure-sensitive so they lend to the future feeling of cheapness. Also the triggers are a bit too low in the back but that may just be the spoils of the 360 controller invading my nostalgia.

All in all, an excellent controller that definitely broke new ground in many areas ergonomically with its stick and button placement and trigger-style shoulder buttons that we still use to this day.

[avatar user=”Devon” size=”50″ align=”right”]Devon[/avatar]Devon: Yeah the best thing about this controller is that it looks like it’s going to give you carpal tunnel syndrome and/or stab you, but when you get your hands on it it’s rather comfy and the memory card is a nice attempt at something different.

[avatar user=”Jon” size=”50″ align=”left”]Jon[/avatar]Jon:  This is one of my favorite controllers of all time.  The Dreamcast is the reason I have to wear glasses now and the controller was absolutely perfect for the system.  Baby Suarez loved playing Marvel vs. Capcom 2 on this controller.  Other than the button/trigger layout, the analog stick placement above the d-pad was an excellent choice.  The memory card gimmick was pretty gimmicky but I did enjoy a few hours raising my Chao from Sonic Adventure on that thing.  I feel like Microsoft borrowed a lot of elements from this controller (as Steve had said) and those are elements that make the Xbox controllers work.

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